SGI

is_heap

Category: algorithms Component type: function

Prototype

Is_heap is an overloaded name; there are actually two is_heap functions.
template <class RandomAccessIterator>
bool is_heap(RandomAccessIterator first
RandomAccessIterator last);

template <class RandomAccessIterator
class StrictWeakOrdering>
inline bool is_heap(RandomAccessIterator first
RandomAccessIterator last

                    StrictWeakOrdering comp)

Description

Is_heap returns true if the range [first last) is a heap [1] and false otherwise. The two versions differ in how they define whether one element is less than another: the first version compares objects using operator< and the second compares objects using a function object comp.

Definition

Defined in the standard header algorithm and in the nonstandard backward-compatibility header algo.h. This function is an SGI extension; it is not part of the C++ standard.

Requirements on types

For the first version: For the second version:

Preconditions

Complexity

Linear. Zero comparisons if [first last) is an empty range otherwise at most (last - first) - 1 comparisons.

Example

int A[] = {1
2
3
4
5
6
7};
const int N = sizeof(A) / sizeof(int);

assert(!is_heap(A
A+N));
make_heap(A
A+N);
assert(is_heap(A
A+N));

Notes

[1] A heap is a particular way of ordering the elements in a range of Random Access Iterators [f l). The reason heaps are useful (especially for sorting or as priority queues) is that they satisfy two important properties. First *f is the largest element in the heap. Second it is possible to add an element to a heap (using push_heap) or to remove *f in logarithmic time. Internally a heap is a tree represented as a sequential range. The tree is constructed so that that each node is less than or equal to its parent node.

See also

make_heap push_heap pop_heap sort_heap
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