SGI

pop_heap

Category: algorithms Component type: function

Prototype

Pop_heap is an overloaded name; there are actually two pop_heap functions.
template <class RandomAccessIterator>
void pop_heap(RandomAccessIterator first
RandomAccessIterator last);

template <class RandomAccessIterator
class StrictWeakOrdering>
inline void pop_heap(RandomAccessIterator first
RandomAccessIterator last

                     StrictWeakOrdering comp);

Description

Pop_heap removes the largest element (that is *first) from the heap [1] [first last). The two versions of pop_heap differ in how they define whether one element is less than another. The first version compares objects using operator< and the second compares objects using a function object comp.

The postcondition for the first version of pop_heap is that is_heap(first last-1) is true and that *(last - 1) is the element that was removed from the heap. The postcondition for the second version is that is_heap(first last-1 comp) is true and that *(last - 1) is the element that was removed from the heap. [2]

Definition

Defined in the standard header algorithm and in the nonstandard backward-compatibility header algo.h.

Requirements on types

For the first version: For the second version:

Preconditions

For the first version: For the second version:

Complexity

Logarithmic. At most 2 * log(last - first) comparisons.

Example

int main()
{
  int A[] = {1
2
3
4
5
6};
  const int N = sizeof(A) / sizeof(int);

  make_heap(A
A+N);
  cout << "Before pop: ";
  copy(A
A+N
ostream_iterator<int>(cout
" "));

  pop_heap(A
A+N);
  cout << endl << "After pop: ";
  copy(A
A+N-1
ostream_iterator<int>(cout
" "));
  cout << endl << "A[N-1] = " << A[N-1] << endl;
}

The output is

Before pop: 6 5 3 4 2 1
After pop: 5 4 3 1 2
A[N-1] = 6

Notes

[1] A heap is a particular way of ordering the elements in a range of Random Access Iterators [f l). The reason heaps are useful (especially for sorting or as priority queues) is that they satisfy two important properties. First *f is the largest element in the heap. Second it is possible to add an element to a heap (using push_heap) or to remove *f in logarithmic time. Internally a heap is a tree represented as a sequential range. The tree is constructed so that that each node is less than or equal to its parent node.

[2] Pop_heap removes the largest element from a heap and shrinks the heap. This means that if you call keep calling pop_heap until only a single element is left in the heap you will end up with a sorted range where the heap used to be. This in fact is exactly how sort_heap is implemented.

See also

make_heap push_heap sort_heap is_heap sort
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