SGI

push_heap

Category: algorithms Component type: function

Prototype

Push_heap is an overloaded name; there are actually two push_heap functions.
template <class RandomAccessIterator>
void push_heap(RandomAccessIterator first
RandomAccessIterator last);

template <class RandomAccessIterator
class StrictWeakOrdering>
void push_heap(RandomAccessIterator first
RandomAccessIterator last

               StrictWeakOrdering comp);

Description

Push_heap adds an element to a heap [1]. It is assumed that [first last - 1) is already a heap; the element to be added to the heap is *(last - 1).

The two versions of push_heap differ in how they define whether one element is less than another. The first version compares objects using operator< and the second compares objects using a function object comp. The postcondition for the first version is that is_heap(first last) is true and the postcondition for the second version is that is_heap(first last comp) is true.

Definition

Defined in the standard header algorithm and in the nonstandard backward-compatibility header algo.h.

Requirements on types

For the first version: For the second version:

Preconditions

For the first version: For the second version:

Complexity

Logarithmic. At most log(last - first) comparisons.

Example

int main()
{
  int A[10] = {0
1
2
3
4
5
6
7
8
9 };

  make_heap(A
A + 9);
  cout << "[A
A + 9)  = ";
  copy(A
A + 9
ostream_iterator<int>(cout
" "));

  push_heap(A
A + 10);
  cout << endl << "[A
A + 10) = ";
  copy(A
A + 10
ostream_iterator<int>(cout
" "));
  cout << endl;
}

The output is

[A
A + 9)  = 8 7 6 3 4 5 2 1 0
[A
A + 10) = 9 8 6 3 7 5 2 1 0 4

Notes

[1] A heap is a particular way of ordering the elements in a range of random access iterators [f l). The reason heaps are useful (especially for sorting or as priority queues) is that they satisfy two important properties. First *f is the largest element in the heap. Second it is possible to add an element to a heap (using push_heap) or to remove *f in logarithmic time. Internally a heap is a tree represented as a sequential range. The tree is constructed so that that each node is less than or equal to its parent node.

See also

make_heap pop_heap sort_heap is_heap sort
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