Thinking in C: Foundations for Java
& C++
by Chuck Allison (a MindView
Inc.
Seminar-on-CD ROM
©2000
bound into the back of this book and also
available at www.BruceEckel.com). This is a course including lectures and
slides in the foundations of the C Language to prepare you to learn Java or C++.
This is not an exhaustive course in C; only the necessities for moving on to the
other languages are included. Additional language-specific sections introduce
features for the C++ or Java programmer-to-be. Recommended prerequisite: some
experience with a high-level programming language
such as Pascal
BASIC
Fortran
or LISP (it’s possible to struggle through the CD without this
background
but the course isn’t designed to be an introduction to the
basics of programming).
The C++ Programming Language
3rd edition
by Bjarne Stroustrup
(Addison-Wesley 1997). To some degree
the goal of the book that you’re
currently holding is to allow you to use Bjarne’s book as a reference.
Since his book contains the description of the language by the author of that
language
it’s typically the place where you’ll go to resolve any
uncertainties about what C++ is or isn’t supposed to do. When you get the
knack of the language and are ready to get serious
you’ll need
it.
C++ Primer
3rd
Edition
by Stanley Lippman and
Josee Lajoie (Addison-Wesley 1998). Not that much of a
primer anymore; it’s evolved into a thick book filled with lots of detail
and the one that I reach for along with Stroustrup’s when trying to
resolve an issue. Thinking in C++ should provide a basis for
understanding the C++ Primer as well as Stroustrup’s
book.
C & C++ Code Capsules
by
Chuck Allison (Prentice-Hall
1998). This book assumes
that you already know C and C++
and covers some of the issues that you may be
rusty on
or that you may not have gotten right the first time. This book fills
in C gaps as well as C++ gaps.
The C++ Standard. This is the
document that the committee worked so hard on for all those years. This is
not free
unfortunately. But at least you can buy the electronic form in
PDF for only $18 at
www.cssinfo.com.
Listed in order of publication. Not all
of these are currently available.
Computer Interfacing with Pascal &
C (Self-published via the Eisys imprint
1988. Only available via
www.BruceEckel.com). An introduction to electronics from back when CP/M
was still king and DOS was an upstart. I used high-level languages and often the
parallel port of the computer to drive various electronic projects. Adapted from
my columns in the first and best magazine I wrote for
Micro Cornucopia
(To paraphrase Larry O’Brien
long-time editor of Software
Development Magazine: the best computer magazine ever published – they
even had plans for building a robot in a flower pot!) Alas
Micro C became lost
long before the Internet appeared. Creating this book was an extremely
satisfying publishing experience.
Using C++ (Osborne/McGraw-Hill
1989). One of the first books out on C++. This is out of print and replaced by
its second edition
the renamed C++ Inside & Out.
C++ Inside & Out
(Osborne/McGraw-Hill 1993). As noted
actually the 2nd edition of
Using C++. The C++ in this book is reasonably accurate
but it's circa
1992 and Thinking in C++ is intended to replace it. You can find out more
about this book and download the source code at
www.BruceEckel.com.
Thinking in C++
1st
edition (Prentice-Hall 1995).
Black Belt C++
the Master’s
Collection
Bruce Eckel
editor (M&T Books 1994). Out of print. A
collection of chapters by various C++ luminaries based on their presentations in
the C++ track at the Software Development Conference
which I chaired. The cover
on this book stimulated me to gain control over all future cover
designs.
Thinking in Java
2nd
edition (Prentice-Hall
2000). The first edition of this book won the
Software Development Magazine Productivity Award and the Java
Developer’s Journal Editor’s Choice Award in 1999. Downloadable
from www.BruceEckel.com.
These books go more deeply into language
topics
and help you avoid the typical pitfalls inherent in developing C++
programs.
Effective C++ (2nd
Edition
Addison-Wesley 1998) and More Effective C++ (Addison-Wesley
1996)
by Scott Meyers. The classic
must-have texts for
serious problem-solving and code design in C++. I’ve tried to capture and
express many of the concepts from these books in Thinking in C++
but I
don’t fool myself in thinking that I’ve succeeded. If you spend any
serious time with C++ you’ll end up with these books. Also available on CD
ROM.
Ruminations on C++
by
Andrew Koenig and Barbara Moo
(Addison-Wesley
1996). Andrew worked directly with Stroustrup on many aspects
of the C++ language and is an extremely reliable authority. I’ve also
found the incisiveness of his insights to be refreshing
and have learned much
from him
both in print and in person
over the years.
Large-Scale C++ Software Design
by John Lakos (Addison-Wesley
1996). Covers
issues and answers questions you will encounter during the creation of big
projects
but often smaller ones as well.
C++ Gems
Stan Lippman
editor
(SIGS publications
1996). A selection of articles from The C++
Report.
The Design & Evolution of C++
by Bjarne Stroustrup (Addison-Wesley 1994). Insights
from the inventor of C++ about why he made various design decisions. Not
essential
but interesting.
Extreme Programming Explained by
Kent Beck (Addison-Wesley 2000). I love this
book. Yes
I tend to take a radical approach to things but I've always felt that
there could be a much different
much better program development process
and I
think XP comes pretty darn close. The only book that has had a similar impact on
me was PeopleWare (described below)
which talks primarily about the
environment and dealing with corporate culture. Extreme Programming
Explained talks about programming
and turns most things
even recent
“findings
” on their ear. They even go so far as to say that
pictures are OK as long as you don’t spend too much time on them and are
willing to throw them away. (You’ll notice that this book does not
have the “UML stamp of approval” on its cover.) I could see
deciding whether to work for a company based solely on whether they used XP.
Small book
small chapters
effortless to read
exciting to think about. You
start imagining yourself working in such an atmosphere and it brings visions of
a whole new world.
UML
Distilled by Martin Fowler (2nd edition
Addison-Wesley
2000). When you first encounter UML
it is daunting because
there are so many diagrams and details. According to Fowler
most of this stuff
is unnecessary so he cuts through to the essentials. For most projects
you only
need to know a few diagramming tools
and Fowler’s goal is to come up with
a good design rather than worry about all the artifacts of getting there. A
nice
thin
readable book; the first one you should get if you need to
understand UML.
The Unified Software Development
Process by Ivar Jacobsen
Grady
Booch
and James Rumbaugh
(Addison-Wesley 1999). I went in fully prepared to dislike this book. It seemed
to have all the makings of a boring college text. I was pleasantly surprised
– only pockets of the book contain explanations that seem as if those
concepts aren’t clear to the authors. The bulk of the book is not only
clear
but enjoyable. And best of all
the process makes a lot of practical
sense. It’s not Extreme Programming (and does not have their clarity about
testing) but it’s also part of the UML juggernaut – even if you
can’t get XP adopted
most people have climbed aboard the “UML is
good” bandwagon (regardless of their actual level of experience
with it) and so you can probably get it adopted. I think this book should be the
flagship of UML
and the one you can read after Fowler’s UML
Distilled when you want more detail.
Before you choose any method
it’s
helpful to gain perspective from those who are not trying to sell one.
It’s easy to adopt a method without really understanding what you want out
of it or what it will do for you. Others are using it
which seems a compelling
reason. However
humans have a strange little psychological quirk: If they want
to believe something will solve their problems
they’ll try it. (This is
experimentation
which is good.) But if it doesn’t solve their problems
they may redouble their efforts and begin to announce loudly what a great thing
they’ve discovered. (This is denial
which is not good.) The assumption
here may be that if you can get other people in the same boat
you won’t
be lonely
even if it’s going nowhere (or sinking).
This is not to suggest that all
methodologies go nowhere
but that you should be armed to the teeth with mental
tools that help you stay in experimentation mode (“It’s not working;
let’s try something else”) and out of denial mode (“No
that’s not really a problem. Everything’s wonderful
we don’t
need to change”). I think the following books
read before you
choose a method
will provide you with these tools.
Software Creativity
by Robert
Glass (Prentice-Hall
1995). This is the best book
I’ve seen that discusses perspective on the whole methodology
issue. It’s a collection of short essays and papers that Glass has written
and sometimes acquired (P.J. Plauger is one
contributor)
reflecting his many years of thinking and study on the subject.
They’re entertaining and only long enough to say what’s necessary;
he doesn’t ramble and bore you. He’s not just blowing smoke
either;
there are hundreds of references to other papers and studies. All programmers
and managers should read this book before wading into the methodology
mire.
Software Runaways: Monumental Software
Disasters
by Robert Glass (Prentice-Hall 1997). The great thing about this
book is that it brings to the forefront what we don’t talk about: how many
projects not only fail
but fail spectacularly. I find that most of us still
think “That can’t happen to me” (or “That can’t
happen again”) and I think this puts us at a disadvantage. By
keeping in mind that things can always go wrong
you’re in a much better
position to make them go right.
Peopleware
by Tom
Demarco and Timothy Lister
(Dorset House
2nd edition 1999). Although they have backgrounds in
software development
this book is about projects and teams in general. But the
focus is on the people and their needs rather than the technology and its
needs. They talk about creating an environment where people will be happy and
productive
rather than deciding what rules those people should follow to be
adequate components of a machine. This latter attitude
I think
is the biggest
contributor to programmers smiling and nodding when XYZ method is adopted and
then quietly doing whatever they’ve always done.
Complexity
by M. Mitchell
Waldrop (Simon & Schuster
1992). This chronicles
the coming together of a group of scientists from different disciplines in Santa
Fe
New Mexico
to discuss real problems that the individual disciplines
couldn’t solve (the stock market in economics
the initial formation of
life in biology
why people do what they do in sociology
etc.). By crossing
physics
economics
chemistry
math
computer science
sociology
and others
a
multidisciplinary approach to these problems is developing. But more
importantly
a different way of thinking about these ultra-complex
problems is emerging: Away from mathematical determinism and the illusion that
you can write an equation that predicts all behavior and toward first
observing and looking for a pattern and trying to emulate that pattern by
any means possible. (The book chronicles
for example
the emergence of genetic
algorithms.) This kind of thinking
I believe
is useful as we observe ways to
manage more and more complex software projects.